Desmos is the dead-simple way to embed rich, interactive math into your web page or web app. Here's how to draw an interactive graph in less than 60 seconds:

**Step 1:** include our secure javascript file:

```
<script src="https://www.desmos.com/api/v0.6/calculator.js?apiKey=dcb31709b452b1cf9dc26972add0fda6"></script>
```

**Step 2:** add an an element to the page:

```
<div id="calculator" style="width: 600px; height: 400px;"></div>
```

**Step 3:** add the following lines of javascript:

```
<script>
var elt = document.getElementById('calculator');
var calculator = Desmos.Calculator(elt);
calculator.setExpression({id:'graph1', latex:'y=x^2'});
</script>
```

**Step 4:** Enjoy:

See examples/parabola.html to see this example live.

**Preparing for production:** In this example, we used the demo api key `dcb31709b452b1cf9dc26972add0fda6`

. For production use, you should obtain your own api key and supply it as the `apiKey`

parameter in the script url in step 1.

The basic structure of the API is an embeddable `Calculator`

, which is the page element which will display your axes, grid-lines, equations, and points.

Creates a calculator object to control the calculator embedded in the DOM element specified by *element*.

Example:

```
var elt = document.getElementById('my-calculator');
var calculator = Desmos.Calculator(elt);
```

The object returned is a Desmos.Calculator object, which exposes methods for setting expressions, changing the viewport, etc.

*options* is an optional object that specifies features that should be included or excluded.

name | default | description |
---|---|---|

keypad | true | Show the onscreen keypad |

graphpaper | true | Show the graphpaper |

expressions | true | Show the expression list |

settingsMenu | true | Show the settings wrench, for changing graph display |

zoomButtons | true | Show onscreen zoom buttons |

expressionsTopbar | true | Show the bar on top of the expressions list |

solutions | true | Show solutions to solvable equations, and values when tracing |

border | true | Add a subtle 1px gray border around the entire calculator |

lockViewport | false | Disable user panning and zooming graphpaper |

expressionsCollapsed | false | Collapse the expression list |

This will update or create a mathematical expression. *expression_state* should be an object which represents a single expression. Different types of expressions can be specified using the `type`

property of *expression_state*, which must be either `expression`

or `table`

. If no `type`

property is explicitly specified, the type defaults to `expression`

. Further properties of *expresison_state* for each type are detailed below.

This function does not return any value.

Name | Values |
---|---|

type | String `'expression'` , optional. |

latex | String, required, following Desmos Expressions. |

color | String hex color, optional. See Colors. Default will cycle through 6 default colors. |

hidden | Boolean, optional. Determines if graph is drawn. Defaults to false. |

sliderBounds | `{ min: Number, max: Number, step: Number }` , optional. Set bounds of slider expressions. If `step` is omitted or `undefined` , the slider will be continuously adjustable. |

domain | `{ min: Number, max: Number }` , optional. Set bounds of parametric curves. |

id | String, optional. Should be a valid property name for a javascript object (letters, numbers, and _). |

Name | Values |
---|---|

type | String `'table'` , required. |

columns | Array of Table Columns, required. |

id | String, optional. Should be a valid property name for a javascript object (letters, numbers, and _). |

If `setExpression`

is called with an id that already exists, values for provided parameters will be updated in the expression, and unprovided parameters will remain unchanged (they will NOT be reset to default values).

Note: `setExpression`

cannot be used to change the type of an existing expression. In that case, first use `removeExpression`

to remove the existing expression.

If the expression results in an error, it will still be added to the expressions list, but nothing will be graphed.

If the provided parameters are invalid (e.g. type is set to something other than `'expression'`

or `'table'`

), this function will have no effect.

Examples:

```
//Define a variable m. Doesn't graph anything.
calculator.setExpression({id: 'm', latex: 'm=2'});
//Draw a red line with slope of m through the origin.
//Because m = 2, this line will be of slope 2.
calculator.setExpression({id: 'line1', latex: 'y=mx', color='0xff0000'});
//Updating the value of m will change the slope of the line to 3
grapher.setExpression({id: 'm', latex: 'm=3'});
//Inequality to shade a circle at the origin
calculator.setExpression({id: 'circle1', latex: 'x^2 + y^2 < 1'});
//Restrict the slider for the m variable to the integers from 1 to 10
calculator.setExpression({id: 'm', sliderBounds: { min: 1, max: 10, step: 1}});
```

```
//Table with three columns. Note that the first two columns have explicitly
//specified values, and the third column is computed from the first.
calculator.setExpression({
type: 'table',
columns: [
{
latex: 'x',
values: ['1', '2', '3', '4', '5']
},
{
latex: 'y',
values: ['1', '4', '9', '16', '25'],
dragMode: Desmos.DragModes.XY
},
{
latex: 'x^2',
color: Desmos.Colors.BLUE,
columnMode: Desmos.ColumnModes.LINES
}
]
});
```

See this example live at examples/column-properties.html.

Additional Example:

- Update slider values based on the mouse position: examples/mousemove.html

*expression_states* should be an array, and each element should be a valid argument for Calculator.setExpression()

This function will attempt to create expressions for each element in the array, and is equivalent to

```
expression_states.forEach(function(expression_state){
calculator.setExpression(expression_state);
});
```

This function does not return any value.

Remove an expression from the expression list. *expression_state* is an object with an *id* property.

Examples:

```
// Add an expression
calculator.setExpression({id: 'parabola', latex: 'y=x^2'});
// Remove it
calculator.removeExpression({id: 'parabola'});
```

Remove several expressions from the expression list. *expression_states* is an array of objects with *id* properties. This function is equivalent to

```
expression_states.forEach(function (expression_state) {
calculator.removeExpression(expression_state);
});
```

Updates graph display properties. *graphSettings* must be an object with properties from the following table. Only properties that are present will be changed–other settings will retain their previous value.

Setting | Type | Default | Description |
---|---|---|---|

degreeMode | Boolean | `false` |
When `true` , trig functions assume arguments are in degrees. Otherwise, arguments are assumed to be in radians. |

projectorMode | Boolean | `false` |
When `true` , fonts and line thicknesses are increased to aid legibility. |

showGrid | Boolean | `true` |
Show or hide grid lines on the graph paper. |

polarMode | Boolean | `false` |
When `true` , use a polar grid. Otherwise, use cartesian grid. |

showXAxis | Boolean | `true` |
Show or hide the x axis. |

showYAxis | Boolean | `true` |
Show or hide the y axis. |

xAxisNumbers | Boolean | `true` |
Show or hide numeric tick labels on the x axis. |

yAxisNumbers | Boolean | `true` |
Show or hide numeric tick labels on the y axis. |

polarNumbers | Boolean | `true` |
Show or hide numeric tick labels at successive angles. Only relevant when polarMode is `true` . |

xAxisStep | Number | `0` |
Spacing between numeric ticks on the x axis. Will be ignored if set too small to display. When set to `0` , tick spacing is chosen automatically. |

yAxisStep | Number | `0` |
Spacing between numeric ticks on the y axis. Will be ignored if set too small to display. When set to `0` , tick spacing is chosen automatically. |

xAxisMinorGridLines | Number | `0` |
Subdivisions between ticks on the x axis. Must be an integer between `0` and `5` . `1` means that only the major grid lines will be shown. When set to `0` , subdivisions are chosen automatically. |

yAxisMinorGridLines | Number | `0` |
Subdivisions between ticks on the y axis. Must be an integer between `0` and `5` . `1` means that only the major grid lines will be shown. When set to `0` , subdivisions are chosen automatically. |

xAxisArrowMode | AxisArrowMode | `NONE` |
Determines whether to place arrows at one or both ends of the x axis. See Axis Arrow Modes. |

yAxisArrowMode | AxisArrowMode | `NONE` |
Determines whether to place arrows at one or both ends of the y axis. See Axis Arrow Modes |

xAxisLabel | String | `''` |
Label placed below the x axis. |

yAxisLabel | String | `''` |
Label placed beside the y axis. |

Object with observable properties for each graph setting.

Example:

```
// Set xAxisLabel
calculator.setGraphSettings({xAxisLabel: 'Time'});
// Observe the value of `xAxisLabel`, and log a message when it changes.
calculator.graphSettings.observe('xAxisLabel', function () {
console.log(calculator.graphSettings.xAxisLabel);
});
```

See examples/graphsettings.html for a working example of setting and observing graph settings.

The `AxisArrowMode`

specifies whether arrows should be drawn at one or both ends of the x or y axes. It is specified separately for the x and y axes through the `xAxisArrowMode`

and `yAxisArrowMode`

graph settings. Must be one of

`Desmos.AxisArrowModes.NONE`

`Desmos.AxisArrowModes.POSITIVE`

`Desmos.AxisArrowModes.BOTH`

The default value for both axes is `Desmos.AxisArrowMode.NONE`

.

Example:

```
// Set the x axis to have arrows on both ends
calculator.setGraphSettings({xAxisArrowMode: Desmos.AxisArrowModes.BOTH});
```

Updates the math coordinates of the graphpaper bounds. *bounds* must be an object with `left`

, `right`

, `bottom`

, and `top`

properties.

If invalid bounds are provided (`bounds.right <= bounds.left`

, `bounds.top <= bounds.bottom`

), the graphpaper bounds will not be changed.

Example:

```
//Only show the first quadrant
calculator.setMathBounds({
left: 0,
right: 10,
bottom: 0,
top: 10
});
```

This function does not return any value.

The `graphpaperBounds`

observable property gives the bounds of the graphpaper in both math coordinates and pixel coordinates. It is an object with the following structure:

```
{
mathCoordinates: {
top: Number,
bottom: Number,
left: Number,
right: Number,
width: Number,
height: Number
},
pixelCoordinates: {
top: Number,
bottom: Number,
left: Number,
right: Number,
width: Number,
height: Number
}
}
```

`pixelCoordinates`

are referenced to the top left of the calculator's parent DOM element—that is, the element that is passed into the `Calculator`

constructor. Note that `pixelCoordinates.top < pixelCoordinates.bottom`

, but `mathCoordinates.top > mathCoordinates.bottom`

.

Observing the `graphpaperBounds`

property allows being notified whenever the graphpaper is panned or zoomed.

Example:

```
calculator.observe('graphpaperBounds', function () {
var pixelCoordinates = calculator.graphpaperBounds.pixelCoordinates;
var mathCoordinates = calculator.graphpaperBounds.mathCoordinates;
var pixelsPerUnitY = pixelCoordinates.height/mathCoordinates.height;
var pixelsPerUnitX = pixelCoordinates.width/mathCoordinates.width;
console.log('Current aspect ratio: ' + pixelsPerUnitY/pixelsPerUnitX);
})
```

Convert math coordinates to pixel coordinates. `coords`

is an object with an `x`

property, a `y`

property, or both. Returns an object with the same properties as `coords`

.

Convert pixel coordinates to math coordinates. Inverse of `mathToPixels`

.

Examples:

```
// Find the pixel coordinates of the graphpaper origin:
calculator.mathToPixels({x: 0, y: 0});
// Find the math coordinates of the mouse
document.addEventListener('mousemove', function(evt) {
console.log(calculator.pixelsToMath({x: evt.pageX, y: evt.pageY}));
});
```

Additional Examples:

- Observe
`calculator.graphpaperBounds`

to keep external labels synced with the graphpaper: examples/graphpaper-bounds.html - Translate clicks to math coordinates to add points to a table: examples/click-table.html

Resize the calculator to fill its container. This function should be called whenever the calculator container is resized using javascript. Note that we listen for changes to the size of the browser window, so you don't need to worry about size changes caused by window resize events, only those triggered by your javascript.

Example:

```
// Resize the calculator explicitly.
elt.style.width = '600px';
elt.style.height = '400px';
calculator.resize();
```

See examples/fullscreen.html for an example of how to keep the calculator resized to fill the full screen using absolute positioning.

This function does not return any value.

When an expression in the calculator is *selected*, its corresponding curve is highlighted. Expressions may be selected even when the expression list is not present. Currently, only one expression may be selected at a time, but in the future it may be possible to select more than one expression.

When an expression is *focused*, a cursor appears in it in the expression list, allowing the expression to be updated with the keypad or a keyboard. A focused expression is always selected, but an expression may be selected without being focused. Only one expression can be focused at a time.

Boolean observable property, true when an expression is selected, false when no expressions are selected.

Remove the selected expression or expressions.

See examples/remove-selected.html for an example.

The `focusedMathQuill`

observable property gives access to the currently focused mathquill object when there is one, allowing direct use of the Mathquill API. The value of this property is `undefined`

when no expression is focused.

This can be used to implement math input mechanisms in addition to the Desmos onscreen keypad. See examples/custom-keypad.html.

Note that we are currently using the dev branch of Mathquill.

Returns a javascript object representing the current state of the calculator. Use in conjunction with *Calculator.setState* to save and restore calculator states.

The return value of *Calculator.getState* may be serialized to a string using *JSON.stringify*.

*Warning:* Calculator states should be treated as opaque values. Manipulating states directly may produce a result that cannot be loaded by *Calculator.setState*.

Reset the calculator to a state previously saved using *Calculator.getState*.

Reset the calculator to a blank state.

Examples:

```
// Save the current state of a calculator instance
var state = calculator.getState();
// Use jQuery to post a state to your server for permanent storage
$.post('/myendpoint', JSON.stringify(state));
// Load a state into a calculator instance
calculator.setState(state);
// Reset the calculator to a blank state
calculator.setBlank();
```

Returns an image of the current graphpaper in the form of a png data uri.

*opts* is an optional object with the following properties:

*opts.width* width of the screenshot in pixels. Defaults to current width of graphaper.
*opts.height* height of the screenshot in pixels. Defaults to current height of graphpaper in pixels.
*opts.targetPixelRatio* Oversampling factor. Defaults to 1. Larger values are useful for producing images that will look good on high pixel density (“retina”) screens. For example, setting *opts.targetPixelRatio* to 2 will return an image that is physically twice as wide and twice as tall as the dimensions specified by *opts.width* and *opts.height*, but that is designed to look good when displayed scaled down to the dimensions specified by *opts.width* and *opts.height*.

You can use the returned data uri directly in the src attribute of an image. To save the data as a traditional image file, you can parse the data and base64 decode it.

Examples:

```
// Capture a full size screenshot of the graphpaper
var fullsize = calculator.screenshot();
// Capture a double resolution screenshot of the graphpaper designed to
// be displayed at 200px by 200px
var thumbnail = calculator.screenshot({
width: 200,
height: 200,
targetPixelRatio: 2
});
// Append the thumbnail image to the current page
var img = document.createElement('img');
// Note: if width and height are not set, the thumbnail
// would display at 400px by 400px since it was captured
// with targetPixelRatio: 2.
img.width = 200;
img.height = 200;
img.src = thumbnail;
document.body.appendChild(img);
```

See examples/screenshot.html for a working example.

*Expressions* are the central mathematical objects used in Desmos. They can plot curves, draw points, define variables, even define multi-argument functions. Desmos uses latex for passing back and forth expressions.

The following sections give some examples of supported functionality but are not exhaustive.

We recommend using the interactive calculator at www.desmos.com/calculator to explore the full range of supported expressions.

When analyzed, expressions can cause one or more of the following effects:

If the expression can be evaluated to a number, it will be evaluated

If the expression expresses one variable as a function of another, it will be plotted.

If the expression defines one or more points, they will be plotted directly.

If an expression represents an inequality of x and y which can be solved, the entire region represented by the inequality will be shaded in.

Expression can export either variable or function definitions, which can be used elsewhere. Definitions are not order-dependent. Built in symbols cannot be redefined. If a symbol is defined multiple times, referencing it elsewhere will be an error.

If an expression of x and y can be solved (specifically, if it is quadratic in either x or y), the solution set will be plotted, but no definitions will be exported.

If the input cannot be interpreted, the expression will be marked as an error.

Here are a few examples:

input | effect |
---|---|

Evaluable. | |

Plots y as a function of x. | |

Defines m as a variable that can be referenced by other expressions. | |

Plots a as a function of x, and defines a as a variable that can be referenced by other expressions. | |

Plots an implicit curve of x and y. |

Following the latex standard, all multi-character symbols must be preceded by a leading slash. Otherwise they will be interpreted as a series of single-letter variables.

The following functions are defined as built-ins:

**+, -, *, /, ^**

These operators follow standard precedence rules, and can operate on any kind of expression. As specified by latex, exponentiation with a power that is more than one character (e.g.

) require curly braces around the exponent.Division is always represented in fraction notation. Curly braces can be used to specify the limits of the numerator and the denominator where they don't follow standard precendence rules.

**e, pi**

`\pi`

**sin, cos, tan, cot, sec, csc, arcsin, arccos, arctan, arccot, arcsec, arccsc**

These functions all take a single input, and operate in radians by default.

These functions support both formal function notation:

, and shorthand notation: . Shorthand notation is limited to cases where the provided argument is simple and unambiguous, so function notation is recommended for any computer-generated expressions.These functions also support inverse and squared function notation, via

and . This notation is not generally supported on most functions, but is provided for use with trig identities. For general use, disambiguating with parentheses is recommended.**ln, log**

These functions both take a single input, and operate with bases of e, and 10, respectively. These work in both function and shorthand notation, like the trig functions.

Logs of arbitrary bases can be specified using using subscripts: `\log_a(b)`

is interpreted as

`\sqrt{x}`

In addition to normal expressions that show up in the calculator's expression list, you can create “helper expressions” that are evaluated like normal expressions, but don't show up in the expression list. Helper expressions are useful for monitoring and reacting to what a user is doing with an embedded calculator. Every `calculator`

object has a `HelperExpression`

constructor for adding helper expressions to that `calculator`

.

```
var calculator = Desmos.Calculator(elt);
calculator.setExpression({id: 'a-slider', latex: 'a=1'});
var a = calculator.HelperExpression({latex: 'a'});
```

Helper expressions have one observable property, `numericValue`

that applies to expressions that evaluate to a number. It is updated whenever the expression changes.

```
a.observe('numericValue', function () {
console.log(a.numericValue);
});
```

See examples/helper.html for an example of monitoring the value of a slider and using it to update the surrouding page.

Tables are specified by an array of their columns. The values in each column are either explicitly specified when the column header is a unique variable, or computed if the column header is an expression. The properties of table columns are given below:

Name | Hex String |
---|---|

latex | String, required. Variable or computed expression used in the column header. |

values | Array of latex strings, optional. Need not be specified in the case of computed table columns. |

color | String hex color, optional. See Colors. Default will cycle through 6 default colors. |

hidden | Boolean, optional. Determines if graph is drawn. Defaults to false. |

columnMode | Enum value, optional. See Column Modes. Defaults to `Desmos.ColumnModes.POINT` . |

dragMode | Enum value, optional. See Drag Modes. Defaults to `DragModes.NONE` . |

Note that `color`

, `hidden`

, `columnMode`

, and `dragMode`

are ignored for the first column.

The `columnMode`

of a table column determines whether points in the table column are drawn as points, lines, or both, specified as one of

`Desmos.ColumnModes.POINTS`

`Desmos.ColumnModes.LINES`

`Desmos.ColumnModes.POINTS_AND_LINES`

.

The `dragMode`

of a table column determines whether the points in the table can changed by dragging in the x direction, the y direction, both, or neither, specified as

`Desmos.DragModes.X`

`Desmos.DragModes.Y`

`Desmos.DragModes.XY`

`Desmos.DragModes.NONE`

The `dragMode`

is only applicable to explicitly specified column values, and has no effect on computed column values.

Colors are chosen from a default list of 6 colors. These are available through the **Colors** object.

Name | Hex String |
---|---|

Colors.RED | #C0504D |

Colors.BLUE | #4F81BD |

Colors.GREEN | #9BBB59 |

Colors.PURPLE | #8064A2 |

Colors.ORANGE | #F79646 |

Colors.BLACK | #000000 |

You can choose the color of a new expression explicitly by setting it's color property.

Examples:

```
calculator.setExpression({
id: '1',
latex: 'y=x',
color: Desmos.Colors.BLUE
});
calculator.setExpression({
id: '2',
latex: 'y=x + 1',
color: '#ff0000'
});
```

Returns the hex string representation of the next color in the default color list.

Inside of the Desmos Calculator, we use mathquill for all of our equation rendering. We even use mathquill to render all of the math in this documentation. We're basically big fans of Mathquill. You can visit Mathquill at www.mathquill.com.

New versions of the calculator API are released in December and June on a six month scheduled release cycle. At any given time, there is an experimental preview version, a stable version that is recommended for production, and older versions are frozen.

**Experimental**: The embedded calculator exposed through the API will track changes to the www.desmos.com calculator in real time. In the Experimental version, we may make breaking changes to the API methods and to the calculatorâ€™s appearance at any time. The experimental version will generally be available for public preview and comment, but should not be used in production because of the possibility of breaking changes.

**Stable**: When a version of the API is stabilized, we will commit to not making any breaking changes to the API methods, and the embedded calculator will stop tracking changes to the www.desmos.com calculator. We think that itâ€™s important that the visual appearance of the embedded calculator will not change once an API version is stabilized, because this gives our partners precise control over the appearance of their site. Important bug fixes that do not break compatibility are backported from Experimental to Stable.

The Stable version is the version that is recommended for production use.

**Frozen**: When a new version of the API is stabilized, the previous Stable version will become Frozen. This means that no future changes will be made to it, and it will not receive bug fixes. Partners are encouraged to migrate from Frozen versions to the Stable version in order to keep receiving bug fixes.

In order to include the desmos api in your page, you must supply an api key as a url parameter, like this:

```
<script src="https://www.desmos.com/api/v0.6/calculator.js?apiKey=dcb31709b452b1cf9dc26972add0fda6"></script>
```

The demonstration api key, `dcb31709b452b1cf9dc26972add0fda6`

, is provided for use during development. If you plan to use the api in production, you should contact us by e-mailing info@desmos.com to obtain your own api key.

- examples/parabola.html
- examples/fullscreen.html
- examples/screenshot.html
- examples/mousemove.html
- examples/graphsettings.html
- examples/slider-bounds.html
- examples/column-properties.html
- examples/graphpaper-bounds.html
- examples/click-table.html
- examples/helper.html
- examples/remove-selected.html
- examples/custom-keypad.html